

What starts as a fun game of flickering mysterious lights via the radio soon turns into scariness when the group is transported separately onto parts of the island.
#GAMES LIKE OXENFREE PORTABLE#
Trying to take her mind off of her troubled days, her friend Ren and her step-brother Jonas explore a cave on the island that has some mysterious lights flickering when a signal from a portable radio (which Alex has) is toyed adjusted. In the game you play as Alex, a teen that is haunted by the death of her brother, Michael, and looking for a way to move forward and find much needed direction with the help of her friends. In addition to what is pretty much an abandoned place, the island is also known for a great submarine tragedy from World War II, where a submarine was sunk and all on board perished. The island can only be reached via ferry and the locale is mostly occupied by a rich old woman named Maggie Addler, who is now deceased. Despite its short length, 6-7 hours of gameplay, the story is good enough to accept the brief treat.Ī group of teenagers, each haunted by something in their past, has grouped together at a beach on a recommissioned military island for their annual drink fest in front of a bonfire. If you enjoy story-driven games that have been evenly sprinkled with atmosphere and superb dialogue delivery, then you’re in for a treat with OXENFREE. And folks, despite what you might have heard about this title, this game is damn good. What a game like OXENFREE is wrapped in when it comes to presentation and how it is driven from point A to point B in regards to story is what makes the big difference when it comes to how good this game can be. Now, having said that, what a developer like Night School Studio does with that structure is what makes it special and unique. That isn’t taking anything away from the game, but it is what it is. Again, this structure of gameplay isn’t anything groundbreaking, new or special. If you can pull back far enough, you can see this structure has been done over and over again, and mostly from the good folks at the late-great LucasArts in the 90s when point-and-click ruled the PC. It’s a simple game that is dialogue heavy, where you make choices that lead to slight non-linear consequences. There isn’t anything groundbreaking about OXENFREE.
